In this article , In this article, we are going to cover iOS introduction, iOS applications, iOS architecture, Xcode Installation and How to use Xcode to write code in swift language.
Table of Contents
#1. Introduction
Apple Inc. developed an operating system named IOS, which is used in mobile phones. It was evolved in 2007, normally used in Apple TV, ipad touch, and iPhone. OS X is an operating system used in apple computers. Initially iPhone OS was the nomenclature foe IOS. In 2007, it was used in iPhone, iPod touch.
First generation was released in 2010 called as iPad. In 2012, iPad mini was released.In every year one version of iPhone and iPad is launched.
Following are IOS Versions are released till 2020
- 2.1 iPhone OS 1
- 2.2 iPhone OS 2
- 2.3 iPhone OS 3
- 2.4 iOS 4
- 2.5 iOS 5
- 2.6 iOS 6
- 2.7 iOS 7
- 2.8 iOS 8
- 2.9 iOS 9
- 2.10 iOS 10
- 2.11 iOS 11
- 2.12 iOS 12
- 2.13 iOS 13 / iPad OS 13
- 2.14 iOS 14 / iPad OS 14
#2: Applications in iOS
Following are some applications which are present in iOS
- App Library
- Phone Calls
- Multi touch
- camera
- GPS
- Safari browser
- Battery Notifications
- Magnifier
- Game center
- Social Media apps ( Facebook and twitter )
#3: iOS Architecture
![iOS Architecture, Concepts and Xcode Installation [4 Steps] 1](https://www.fosstechnix.com/wp-content/uploads/2020/10/iOS-Architecture.png)
1) Cocoa Touch Layer
It is a First and top layer of the iPhone OS stack and it contains the frameworks that are most commonly used by iPhone application developers.
Cocoa Touch is developed in Objective-C, and it is based on the standard Mac OS X Cocoa API.
2) Media Layer
It is the second layer of the stack. It provides the iPhone OS with audio, video, animation and graphics capabilities.
As with the other layers of the iPhone OS stack, the Media layer comprises a number of frameworks that can be utilized when developing iPhone apps.
3) Core Services Layer
It is the third layer from the top of the stack. The iPhone Core Services layer provides much of the foundation on which the above layers are built.
4) Core OS Layer
The Core OS Layer is the bottom layer of the iPhone OS stack and sits directly on top of the device hardware.
This layer provides several services including low level networking, access to external accessories , fundamental operating system services such as memory management, file system handling, threads.
5) iPhone Hardware:
Hardware devices are maintained by iPhone OS and used for implementing local applications on the phone.
The OS craft with system applications like Mail, Safari browser, Phone, that provide services to the end user.
We have covered iOS architecture at basic level.
#4: Installation of Xcode
Xcode is a compiler on which we can write programs in Objective C, C, C++ and swift language as well.
1. Open the iOS apple site https://developer.apple.com/downloads/ with Apple ID
2. Once logged in Double click on Xcode dmg file.
3. You can find a device mounted and opened.
4. You will see two items in the window displayed, Xcode application and Application folder’s shortcut icon
5. Drag the Xcode to application and it will copy in your applications.
6. Xcode will available for you applications from which you can select and run.
Other option for downloading Xcode from the Mac App store
1. Interface Builder:
Interface Builder Screen is divided into three parts
First part contains name of project you have created
Second part is for implementation
Third parts contains tools and properties of all components we need to develop application.
2. iOS Simulator
An iOS simulator has two types of devices, iPhone and iPad with different versions. iPhone versions include iPhone, iPhone Retina, iPad has iPad and iPad Retina.
#5: How to use Xcode to write code in swift language
First Download the xcode from iOS official site
Step 1: Open Xcode application in you system
![iOS Architecture, Concepts and Xcode Installation [4 Steps] 2](https://www.fosstechnix.com/wp-content/uploads/2020/10/open-xcode-application.png)
Step 2: Select Command line tool from Mac OS tab
![iOS Architecture, Concepts and Xcode Installation [4 Steps] 3](https://www.fosstechnix.com/wp-content/uploads/2020/10/command-line-tool-for-macos.png)
Step 3: Write program name and select language in which you are developing code
![iOS Architecture, Concepts and Xcode Installation [4 Steps] 4](https://www.fosstechnix.com/wp-content/uploads/2020/10/write-program-name-and-swift-language.png)
Step 4: Select folder in which you want to store your code
![iOS Architecture, Concepts and Xcode Installation [4 Steps] 5](https://www.fosstechnix.com/wp-content/uploads/2020/10/save-swift-code.png)
Step 5: Terminal get open, Select Swift file from right part of terminal
![iOS Architecture, Concepts and Xcode Installation [4 Steps] 6](https://www.fosstechnix.com/wp-content/uploads/2020/10/select-swift-file-1.png)
Step 6: Start writing code
![iOS Architecture, Concepts and Xcode Installation [4 Steps] 7](https://www.fosstechnix.com/wp-content/uploads/2020/10/write-code-in-swift.png)
Conclusion
We have covered iOS introduction, iOS applications, iOS architecture, Xcode Installation and How to use Xcode to write code in swift language
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Reference:
Very nice information on IOS!
Thanks for your kind word.
Valuable Info!
Thanks, Glad to hear it.